Top 10k strings from Spectrumania - Age 2 - Issue 04 (1985)(Ventamatic)(16k)(es)(Side B).tzx
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25 21 *********************** 13 12 9 8 5 4 ENTRADA DATOS 4 ;"PULSE UNA TECLA" 4 ;"PULSA UNA TECLA": 3 OPER=OPER-1 3 FGGGGGGGFFFFFFFFFFFFFFFFFF 3 CONT=CONT+1 3 ;"PULSA PLAY": 3 ;"PARA EL CASSETTE": 3 3 3 2 y arriba 2 y abajo 2 pant 2 n 2 2 h;"Pagina ";a/h: 2 h;" SOLO 48K"''" Pulsa 2 o 3 para seleccionar pagina."'''" Pulsa P para ver pantalla."''" Pulsa S para salir": 2 Y$="EXTRACCIONES" 2 Usa izquier. 2 Usa derecha 2 SALDO=S(OPER-1 2 SALDO CON OTRA FECHA 2 OUT OF MEMORY 2 I$(OPER)=" 2 DDDDDDDDDDD 2 ;"Y PULSE UNA TECLA" 2 ;"PULSE OPCION" 2 ;"IMPORTE" 2 ;"FECHA INCORRECTA" 2 ;"CONCEP." 2 0000000000 2 "TUNELES M." 2 2 2 1 x$="SPECTRUMANIA": 1 screen$ 0 1 rW u'WP#uw 1 primer paso 1 pis-tola de agujas como toda arma." 1 no es otro que impedir que alguien robe el cofre marciano."''" Pero el hombre tiene mas ambi- cion que miedo, y se adentra porel tunel, con una primitiva "; 1 l0000000000 1 ffffffffffff, 1 ffffffffff 1 ffffVffff< 1 f6<ffffffff 1 f60ffffffff 1 exacta en el laberinto de tuneles. " 1 del plano del laberinto." 1 camaleon 1 bU e&RPBeQ 1 b0023i>E2ce 1 a$="hola": 1 a$="********************************": 1 `000000000000000000000000000000000000000 1 ^%]u|*_)^(m' 1 ]"\2_!^"]c\$_%^:]:\z_*^7]%L 1 ZX Spectrum 1 Z2LY2QY2sZ2 1 Y$="INGRESOS": 1 Y$="INGRESOS" 1 Y$="EXTRACCIONES": 1 Y$="ENTRADA PRIMER DATO" 1 Y$="CONSULTA SALDO": 1 Y$="BALANCE GLOBAL": 1 Y$="BALANCE DETERMINADO": 1 X2|X2]X2>X> 1 X$>9999999 1 X$=X$+" ": 1 X$<-999999 1 VENTAMATIC SOFT 1 VARIABLES ***** VALORES ***** | 1 TtT 0G'T' 1 Tn0000000000000 1 TUS PUNTOS 1 TUNELES MARCIANOS 1 TUNELES M.@ 1 TUNELES M.(' 1 SUBRUTINA VALIDAR NUMERO 1 SUBRUTINA OPERACION IMPOSIBLE, DEBE INICIALIZAR 1 SUBRUTINA INTRODUCIR DATOS 1 SUBRUTINA INICIALIZACION 1 SUBRUTINA DATOS INCORRECTOS 1 SUBRUTINA COMPROBACION FECHA 1 SPECTRUMANIA 4 - SIDE B 1 SALDO=S(OPER) 1 SALDO);SALDO; 1 SALDO);SALDO 1 SALDO > 9.999.999 1 S(Z));S(Z) 1 S(Z)));S(Z) 1 S(OPER)=SALDO+ 1 S(OPER));S(OPER) 1 S(N)));S(N) 1 RUTINA MENU PRINCIPAL 1 RUTINA GRABAR PROGRAMA 1 RUTINA CONSULTAS SALDO 1 RUTINA CLAVE SECRETA 1 RUTINA BALANCES DETERMINADOS 1 RUTINA BALANCES 1 REVISION3 M 1 REVISION2 1 Punt.: 0 Vid: Max.Punt: 0 1 Puedes usar con este juego dos tipos de joysticks: AGF y KEMPS-TON."''" Si solo tienes el teclado, las teclas apropiadas son: " 1 Pero la curiosidad no suele serbuena para la salud, y nuestro amigo lo descubre pronto. 1 Para pasar de una seccion a otra del laberinto se debe cru- zar la puerta correspondiente."''" Para que te hagas una idea, la proxima pantalla sera un ejemplo"; 1 Para abrir el cofre, primero sehan de coger siete llaves que seencuentran por todo el laberinto" 1 PULSAR TECLA (M-MENU) 1 PULSA UNA TECLA PARA CONTINUAR 1 PULSA UNA TECLA 1 PROGRAMA 1 PEDIR NUEVA CLAVE SECRETA 1 PEDIR FECHA DEL DIA 1 PEDIR FECHA 1 PANT 1 P2pH>G20X2 1 P2LL2QH2sP2 1 P(N)=P(N-1 1 P$(N)=P$(N-1 1 OS","WEEK-SEMANA" 1 OPER=OPER+1 1 ONES","BLADDER-VEJIGA","VEIN-VENA","MUSCLE-MUSCULO","VEST-CAMISETA","PANTS-CALZONCILLOS","SLIPPER-ZAPATILLA","JUMPER-JERSEY","JACKET-CHAQUETA" 1 ON","TRIGGER-GATILLO","PARACHUTE-PARACAIDAS","SKIER-ESQUIADOR","SKI-ESQUI" 1 O","SHOWER-DUCHA","TOWEL-TOALLA" 1 O","SHARP-AFILADO","CLEAN-LIMPIO" 1 O","LARGE-GRANDE","SMALL-PEQUE 1 O","HAND-MANO","PALM-PALMA" 1 NOMBRE 1 MEMORIA LIBRE 1 MARCADOR#LLAVES#VIDAS#T COFRE#K LLAVE#L VIDA# POSICION ACTUAL#PULSAR <P> PARA PROSEGUIR# 1 LOADER ` 1 LLAVE>L(N) 1 LLAVE=L(N) 1 LINEA=2555 1 LINEA=2150 1 L(N)=LLAVE 1 L(N)=L(N-1 1 KRAZY w> 1 KONG 1 KEMPSTON JOYSTICK 1 Izq./Subir 1 INSTRUCCIONES 1 INICIALIZAR 1 INGLES 1 I(Z));I(Z) 1 I(Z)));I(Z); 1 I(OPER));I(OPER) 1 I(N)));I(N); 1 GU1pEgpscc 1 GRABAR PROGRAMA 1 GOSUB CARATULA 1 GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGFFFFFFFFFFFFFFFFFF 1 GGGGGGGGGGGGGGGGGGGGGG 1 GGGGGGGGGGGGGGGGGGGGG 1 GDuPEW WWW 1 Fw++p#Fw++p: 1 Fila 1 FINALIZAR PROGRAMA 1 FGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG% 1 FECHA);FECHA 1 FECHA INCORRECTA 1 F(Z));F(Z) 1 F(Z)));F(Z); 1 F(OPER)=FECHA 1 F(OPER))=5 1 F(OPER));F(OPER) 1 F(OPER))(L+3 1 F(OPER))(L+1 1 F(OPER))(1 1 F(N)));F(N); 1 ENTRADA DATOS NUMERICOS 1 ENTRADA CLAVE SECRETA 1 ECA","FIST-PU 1 Der./Abajo 1 Der. /Subir 1 DEBE INICIALIZAR 1 DDDDDDDDDDDDD 1 DDDDDDDDDDDDBBD 1 DATO=DATO+1 1 DATO INCORRECTO 1 Caps Shift a Space 1 Cada seccion de tunel tiene de una a cuatro puertas, que solo se abren cuando han muerto todoslos defensores de la zona. " 1 CREACION DE GRAFICOS 1 COTXE 1 CONTAB 1 CONCURSO 1 CONCEPTO=CONCEPTO+K 1 CONCEPTO=0 1 COMPROBACION FECHA 1 COMPILATION 1 CLAVE SECRETA 1 CIRCUITO % 1 CAMBIAR CLAVE 1 C$=" ": 1 C$(OPER)=X$ 1 B~BBB~BBB~BBB 1 Blade-V h 1 Blade-U - 1 Blade-MC dnyx 1 BREAKPOINT 1 BREAKBAS 1 BREAK , 1 BLADE ALLEY-POSICION 1 BLADE 1 BBBBA 1 BALANCES GLOBALES 1 BALANCES DETERMINADOS 1 B-17624-1985 1 AVERIGUAR SI HAY DATOS O NO 1 ASDFGHJKLEnter 1 AR","TO DRIVE-CONDUCIR","TO EAT-COMER","TO FALL-CAER","TO FIGHT-LUCHAR","TO FLY-VOLAR" 1 ANO-ANO1=0 1 ADO","SISTER IN LAW-CU 1 ADA","BROTHER-HERMANO","SISTER-HERMANA","COUSIN-PRIMO","AUNT-TIA","UNCLE-TIO","NEPHEW-SOBRINO","NIECE-SOBRINA","GRANDSON-NIETO" 1 ACAAAAACAACAAAAAAAAAAAAAAAAAAAAHBAAAHHAACCDDHHJJJJHHHHHHHKKHJJDHCAA@AAAACAHAHHHHHHHHHHHHHHHHHHDHAAA@AADCCDHDHHHHHAHHHHHAHHHAKHDH 1 AAH888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888 1 AAAAAAAAAAAAAAAAAAAA 1 A","WATERFALL-CASCADA","VALLEY-VALLE","WOOD-BOSQUE","HILL-COLINA","MEADOW-PRADO","FIELD-CAMPO","VILLAGE-PUEBLO" 1 A","SNAKE-SERPIENTE","LIZARD-LAGARTO" 1 A","LEG-PIERNA","THIGH-MUSLO","KNEE-RODILLA","FOOT-PIE","EYE-OJO","NOSE-NARIZ","EAR-OREJA" 1 A pesar de que la mision es extremadamente dificil, creemos que tu seras uno de los pocos elegidos, capaces de conseguirlo" 1 @2|@2]@2>@>G2 X2 1 <~|~<>~Bx< 1 <@F~<>~Bx< 1 ;ME;" PUNTOS" 1 ;I$(OPER); 1 ;C$(OPER); 1 ;A$+"__________"( 1 ;("AL AZAR" 1 ;''" PULSA PLAY EN EL CASSETTE" 1 ;"conectado?"; 1 ;"Y PULSA UNA TECLA" 1 ;"Y ES UN NUEVO RECORD" 1 ;"Ventamatic Soft 1 ;"VOCABULARIO" 1 ;"VENTAMATIC"; 1 ;"Una vez llegues a tu objetivo no creas que todo esta resuelto,el monstruo se llevara a tu damaa otro lugar y deberas continuartu persecucion hasta..." 1 ;"Un monstruoso gorila peludo ha raptado a una pobre chica de la que tu estas locamente enamoradoVas a dejar que viva eternamenteaterrorizada secuestrada en la guarida del enorme primate?. O arriesgaras tu vida una y mil veces (si es necesario) para re-cuperar a tu amada?." 1 ;"Tienes el I/F KEMPSTON"; 1 ;"TUNELES MARCIANOS"'''' 1 ;"TU PUNTACION HA SIDO"; 1 ;"SU CUENTA ESTA EN NUMEROS ROJOS" 1 ;"SE ACABO...": 1 ;"QUIERE INICIALIZAR LOS DATOS ?" 1 ;"QUIERE FINALIZAR ? (S/N)" 1 ;"QUIERE EL SALDO ACTUAL ? (S/N)" 1 ;"Por si has elegido la segunda opcion (nunca se sabe), te dare-mos unas importantes indicacio- nes: debes subir siempre hacia arriba, la rapidez es indispen- sable, tambien es importante quetengas buenas piernas ya que de-beras saltar por encima de unos barriles asesinos que te ira ti-rando el gorila para matarte." 1 ;"Pare el Cassette": 1 ;"Para ello puede controlar el ca-maleon con las teclas (0 y 1):" 1 ;"PUNTUACION MEDIA :" 1 ;"PUNTUACION ACTUAL :" 1 ;"PULSE UNA TECLA PARA CONTINUAR Y CONECTE EL CASSETTE" 1 ;"PULSE UNA TECLA PARA CONTINUAR M- PARA VOLVER AL MENU" 1 ;"PULSE UNA TECLA (M PARA MENU)" 1 ;"PULSE LA NUEVA CLAVE" 1 ;"PULSE LA FECHA EN CUESTION" 1 ;"PULSE LA FECHA DE HOY" 1 ;"PULSA UNA TECLA" 1 ;"PULSA UNA TECLA PARA CONTINUAR" 1 ;"PULSA ENTER PARA DEMOSTRACION": 1 ;"PULSA (R) PARA REPETIR INSTRUC- CIONES. (S) SIGUIENTE PROGRAMA." 1 ;"PULSA (1)-QUITAR, (2)-REPETIR ": 1 ;"PROGRAMA INICIALIZADO" 1 ;"PREPARADO PARA OTRO PROGRAMA" 1 ;"PREGUNTAS "; 1 ;"PRACTICAS DE INGLES" 1 ;"PARA LA CINTA"; 1 ;"PARA ESCRIBIR LA ' 1 ;"OPERACION IMPOSIBLE" 1 ;"NO HAY NINGUN DATO"; 1 ;"NO HAY DATOS"; 1 ;"MUY BIEN" 1 ;"La cabeza del camaleon solo se mantiene alzada unos breves ins-tantes !no se duerma!" 1 ;"LOS DATOS SON CORRECTOS (S/N) ?" 1 ;"LA SUMA ES= ";CONCEPTO 1 ;"KRAZY KONG--CON LICENCIA P.S.S." 1 ;"INTRODUZCA EL CONCEPTO" 1 ;"INTRODUCE TU NOMBRE": 1 ;"INSTRUCCIONES" 1 ;"IMPORTE"; 1 ;"HAY ";OPER;" DATOS" 1 ;"HAS CONSEGUIDO UNA MEDIA DE :"; 1 ;"GREMLINS": 1 ;"EXCEDE LA CAPACIDAD DEL PROGRAMA" 1 ;"ESPERE POR FAVOR" 1 ;"EL SALDO RESULTANTE" 1 ;"EL CAMALEON" 1 ;"Debe de intentar comer el mayor numero de insectos sin tocar al robot " 1 ;"DISPONE DE TRES OPCIONES PULSEEL NUMERO DE LA OPCION QUE DESEE" 1 ;"DEBE INICIALIZAR EL PROGRAMA" 1 ;"DATOS INCORRECTOS" 1 ;"CORCEGA 89 ENTLO."; 1 ;"CONTROLES:";''''" 1...........IZQUIERDA 2...........ABAJO 3...........ARRIBA 4...........DERECHA 5...........SALTO" 1 ;"CONTAB by A. Perez Beumala" 1 ;"CONCEP."; 1 ;"CON LICENCIA P.S.S." 1 ;"CON FECHA ";FE 1 ;"CON CONCEPTO ";X$: 1 ;"COMENTARIO Y REVISION DE..."; 1 ;"COMENTARIO Y REVISION DE"; 1 ;"COLOQUE LA CLAVIJA ""MIC"""; 1 ;"COLOQUE LA CARA ";A 1 ;"COFRE";: 1 ;"CODE 32000,300" 1 ;"CODE 32000"; 1 ;"CODE 32000 primero habra que ha-cer un CLEAR 31999." 1 ;"COCHES:4"; 1 ;"CLAVE SECRETA ? " 1 ;"CARGANDOSE" 1 ;"BLADE ALLEY"; 1 ;"AHORA SE PRODUCIRA UN RESET PARAPODER CARGAR EL PROXIMO PROGRAMADESPUES TECLEA LOAD"""""'"Y PULSA PLAY EN EL CASSETTE." 1 ;"7- VOLVER AL MENU" 1 ;"6- INSTRUCCIONES" 1 ;"5- BALANCES DETERMINADOS" 1 ;"4- OTRAS FUNCIONES" 1 ;"4- BALANCES GLOBALES" 1 ;"3.- PREGUNTAS AL AZAR" 1 ;"3. INTERFACE 2" 1 ;"3- CONSULTAS SALDO" 1 ;"3- CAMBIAR LA CLAVE" 1 ;"2.- PREGUNTAS EN CASTELLANO" 1 ;"2. KEMPSTON"; 1 ;"2- INICIALIZAR" 1 ;"2- EXTRACCIONES" 1 ;"1.- PREGUNTAS EN INGLES" 1 ;"1. TECLADO"; 1 ;"1- INGRESOS" 1 ;"1- GRABAR EL PROGRAMA" 1 ;"1 - Levantar la cabeza y apuntar" 1 ;"0:VUELTAS" 1 ;"08029 BARCELONA" 1 ;"0.- SIGUIENTE PROGRAMA" 1 ;"0- FINALIZAR" 1 ;"0 - Lanzar la lengua" 1 ;"-PULSAR FECHA"; 1 ;"-INICIALIZAR" 1 ;"-ENTRADA DATOS" 1 ;"-CLAVE SECRETA"; 1 ;"'SYMBOL SHIFT' + 'N'" 1 ;" MAL, LA PALABRA ES: "; 1 ;" DEBES REPASAR MAS ": 1 ;" BYTES LIBRES" 1 ;" ";c$;" " 1 ;" ";I$;" " 1 ;" Has construido alguna vez un monstruo? Si no lo has hecho y te tienta la idea, puedes inten-tarlo con este programa."''" Como seguramente sabras, los mejores monstruos se fabrican a mano."''" Para el profesor F.N.Stein lagran ambicion de su vida ha sidosiempre construir un monstruo, pero... le faltan todos los com-ponentes." 1 ;" En esta carrera de coches lo-cos, tu mision es dar el maximonumero de vueltas al peligrosocircuito evitando a los temiblesadversarios que haran lo posiblepara que no acabes la carrera." 1 ;" Conduciendo al profesor Steinpor el laboratorio de su casti- llo situado en la Selva Negra, debes recoger en el orden co- rrecto los diferentes trozos de monstruo. Tropezaras con hielo, murcielagos, caracoles asesinos,orugas, culebras y un sinnumero de peligrosos personajes que in-tentan evitar que consigas exitoen tu mision."''" El movimiento esta muy bien logrado y tiene 50 pantallas di-ferentes con un nivel de difi- cultad progresivo." 1 ;" Como ya os anunciamos en el numero 2 de esta revista, damos paso a la seccion de correo de lectores, en el que puede parti-cipar cualquiera de vosotros quese atreva a programar una carta con sonido, efectos especiales, etc." 1 ;" CONCURSO CARTAS " 1 ;" " 1 ;" " 1 ;" ": 1 ;" 1 6 CADETE 1 5ffffff<ffffffffff<ffffff 1 4 TENIENTE 1 2BJ2CO2DL2RI2]L2sH2iH>G2BY2CY2DY2RY2]Y2sY2iY 1 2 COMANDANTE 1 1234567890 1 0<ffffffffffff, 1 00000000000000000000000000000~ 1 00000000000000000000000000000000000000000000000000000000000 1 000000000000000000000000000000000000000000000000000000 1 00000000000000000 1 0000000000000000 1 000000000000000 1 00000000000 1 0000000000! 1 -C;"INSTRUCCIONES";: 1 ,"vez que lo cargue de nuevo.",8 1 ,"vez el programa es la que le" 1 ,"traccion hasta que inicialice",17 1 ,"ser superior a 9.999.999 ptas;",16 1 ,"saldo resultante, que no podra",15 1 ,"pulse una tecla para continuar" 1 ,"poner en marcha por primera",5 1 ,"permitira acceder a el cada",7 1 ,"mente es poner el ultimo dato",19 1 ,"la fecha en numeros.",7 1 ,"la fecha del margen izquierdo" 1 ,"la clave secreta.",11 1 ,"gar el programa.",19 1 ,"es la pulsada despues de car-",18 1 ,"el programa, lo cual simple-",18 1 ,"efectuar ningun ingreso ni ex-" 1 ,"diente del menu puede cambiar",10 1 ,"datos en memoria, ud no puede",15 1 ,"concepto y despues el importe,",13 1 ,"como el primero.",20 1 ,"cion, debe pulsar primero el",12 1 ,"apareciendo a la derecha el",14 1 ,"Ud debe entonces introducir",6 1 ,"Tanto si es ingreso o extrac-",11 1 ,"PULSE UNA TECLA (M PARA MENU)",21 1 ,"PULSE LA FECHA DE HOY",5 1 ,"Mediante la opcion correspon-",9 1 ,"La clave que introduzca al",4 1 ,"Ej 010685 o 10685" 1 ,"Cuando el programa tiene 500",14 1 ,"Aparece la frase:",4 1 +-*K\#~#^#V#N#F 1 +*K\#w#s#r#q#p 1 +"a:Num.4B" 1 )=I$(OPER) 1 )=F(OPER): 1 )=C$(OPER): 1 );"3.- JOYSTICKS KEMPSTON."'' 1 );"2.- JOYSTICKS AGF."'' 1 );"1.- TECLADO."'' 1 )+(("EN CASTELLANO" 1 )+("EN INGLES" 1 ((PM/K)*100 1 ''''" 1 ''" Las teclas son:"'''" Q a T - Arriba"'" A a G - Abajo"'" Z - Izquierda"'" X - Derecha" 1 ''" Esta rutina en codigo ma-quina produce un punto de ruptu-ra dentro de un programa en BASIC , sirve para saber en un momento determinado el estado detodas las variables y sus valo- res." 1 '"PULSA UNA TECLA PARA CONTINUAR" 1 '" Para salvar la rutina SAVE"; 1 '" La rutina es reubicable , lo que quiere decir que la po-demos poner donde queramos siem-pre teniendo en cuenta en hacer un CLEAR un byte menos que dondepongamos el BREAKPOINT , por e- jemplo si la cargamos con LOAD"; 1 '" Despues de ejecutada la rutina podras continuar con el programa en BASIC apretando una tecla." 1 ' PULSE :"; 1 #~#^#V#N#F 1 "WRENCH-LLAVE INGLESA","SCREWDRIVER-DESTORNILLADOR","SPANNER-LLAVE FIJA","PINCERS-TENAZAS","MALLET-MAZO","AXE-HACHA","SCREW-TORNILLO","THREAD-ROSCA","TIMBER-MADERA","TOOL-HERRAMIENTA" 1 "WOOL-LANA","SCISSORS-TIJERAS","HAIRDRESSER-PELUQUERO","BUTOHER-CARNICERO","TYPIST-MECANOGRAFO","DRESSMAKER-COSTURERA","CLOW-PAYASO","GREENGROCER-VERDULERO","GARGENER-JARDINERO" 1 "WIFE-ESPOSA","CHILDREN-HIJOS","DAUGHTER-HIJA","SON-HIJO","FATHER-PADRE","MOTHER-MADRE","FATHER IN LAW-SUEGRO","MOTHER IN LAW-SUEGRA","SON IN LAW-YERNO","DAUGHTER IN LAW-NUERA" 1 "WHEEL-RUEDA","CHAIN-CADENA","TRAIN-TREN","DRIVER-CONDUCTOR","TICKET-BILLETE","FLAG-BANDERA","WHISTLE-PITO","SHIP-BARCO","FUNNEL-CHIMENEA","ANCHOR-ANCLA" 1 "WHEAT-TRIGO","FARMHOUSE-GRANJA","COW-VACA","CALF-TERNERA","BULL-TORO","GOATS-CABRAS","SHEPHERD-PASTOR","SHEEP-OVEJA","DUCK-PATO" 1 "Te veras metido de lleno en la pelicula, con las mismas situa- ciones y personajes, pero ahora te tocara a ti salvar el pueblo de la invasion de Gremlins. Todoqueda en tus manos asi que de- cidete e introducete en esta fantastica aventura." 1 "TYPEWRITER-MAQUINA DE ESCRIBIR","COUNTER-MOSTRADOR","LETTERBOX-BUZON","POSTMAN-CARTERO","POSTMARK-MATASELLOS","STAMP-SELLO","ADDRESS-DIRECCION","POSTCARD-TARJETA POSTAL","PARCEL-PAQUETE","STRING-CUERDA" 1 "TOBOIL-HERVIR","TO CHOP-CORTAR","WALLET-CARTERA","BAG-BOLSO","PURSE-MONEDERO","DUSTBIN-CUBO DE BASURA","BOX-CAJA","TRUNK-BAUL","SACK-SACO","CAGE-JAULA" 1 "TO-A HACIA PARA","BETWEEN-ENTRE","OFF-FUERA DE","AT-EN","ALONG-A LO LARGO DE","AWAY FROM-ALEJADO DE","BROWN-MARRON","GREEN-VERDE","GREY-GRIS","YELLOW-AMARILLO" 1 "TO SWIN-NADAR","TO TEAR-ROMPER","TO TOUCH-TOCAR","TO TIE-ATAR","TO WALK-CAMINAR","TO WASH-LAVAR","TO WRITE-ESCRIBIR","TO BEND-DOBLAR","TO HUG-ABRAZAR","TO KISS-BESAR" 1 "TO RUN-CORRER","TO SAIL-NAVEGAR","TO SEW-COSER","TO SHOOT-DISPARAR","TO SHUT-CERRAR","TO SING-CANTAR","TO SIT-SENTARSE","TO SMILE-SONREIR","TO STIR-REMOVER","TO SWEEP-BARRER" 1 "TO PICK-COGER","TO THROW-ARROJAR","TO TURN-GIRAR","TO GIVE-DAR","TO COMB-PEINAR","TO PUT-PONER","TO CLAP-APLAUDIR","TO IRON-PLANCHAR","TO SLEEP-DORMIR","TO TYPE-ESCRIBIR A MAQUINA" 1 "TO JUMP-SALTAR","TO LAUGH-REIR","TO LICK-LAMER","TO LISTEN-ESCUCHAR","TO OPEN-ABRIR","TO PAINT-PINTAR","TO PULL-ESTIRAR","TO PUSH-EMPUJAR","TO READ-LEER","TO RIDE-CABALGAR" 1 "TO DIG-CAVAR","TO DIVE-BUCEAR","TO DRAW-DIBUJAR","TO DRINK-BEBER","TO DREAM-SO 1 "THUMB-PULGAR","FINGER-DEDO","NAIL-U 1 "TEA-TE","ROOTS-RAICES","CONE-CONO","TO BLOW-SOPLAR","TO BREAK-ROMPER","TO CARRY-LLEVAR","TO CATCH-AGARRAR","TO CRY-LLORAR","TO CUT-CORTAR","TO DANCE-BAILAR" 1 "STOMACH-ESTOMAGO","HIP-CADERA","BOTTOM-TRASERO","ARMPIT-AXILA","ARM-BRAZO","ELBOW-CODO","WRIST-MU 1 "STAR-ESTRELLA","MOON-LUNA","EARTH-TIERRA","SUN-SOL","ROCKET-COHETE","BAY-BAHIA","COASTLINE-COSTA","ISLAND-ISLA","LAKE-LAGO","NEEDLE-AGUJA" 1 "SPONGE-ESPONJA","SOAP-JABON","MOUNTAIN-MONTA 1 "SKATER-PATINADOR","SKATE-PATIN","FLUTE-FLAUTA","SINGER-CANTANTE","LOUDSPEAKER-ALTAVOZ","DRUM-TAMBOR","SCREEN-PANTALLA","MATCH-CERILLA","CIGARETTE-CIGARRILLO","ASH-CENIZA" 1 "SHOP-TIENDA","BUS-AUTOBUS","CAR-COCHE","HELMET-CASCO","WORDER-GUARDIAN","JURY-JURADO","WITNESS-TESTIGO","JUDGE-JUEZ","LAWYER-ABOGADO","FIREMAN-BOMBERO" 1 "SHOE-ZAPATO","SOCK-CALCETIN","CAP-GORRA","SHIRT-CAMISA","TIE-CORBATA","WAISTCOAT-CHALECO","SUIT-TRAJE","SLEEVE-MANGA","SOLE-SUELA","HEEL-TACON" 1 "SEAL-FOCA","WOLF-LOBO","MONKEY-MONO","SHARK-TIBURON","SNAIL-CARACOL","FROG-RANA","WORM-GUSANO","SPIDER-ARA 1 "SAIL-VELA","OAR-REMO","WING-ALA","LUGGAGE-EQUIPAJE","RUNWAY-PISTA DE ATERRIZAJE","GUN-CA 1 "RULER-REGLA","PENCIL-LAPIZ","PEN-PLUMA","PAINTS-PINTURAS","CUSTOMER-CLIENTE","BASKET-CESTA","CHEESE-QUESO","MILK-LECHE","EGGS-HUEVOS","SAUSAGES-SALCHICHAS" 1 "ROAD-CARRETERA","RUCKSACK-MOCHILA","BEACH-PLAYA","SUNSHADE-SOMBRILLA","PROPELLER-HELICE","PEBBLES-PIEDRAS","ROCKS-ROCAS","SEA-MAR","WAVE-OLA","SEASIDE-PLAYA" 1 "RIB-COSTILLA","KNEECAP-ROTULA","HAIR-PELO","HEAD-CABEZA","NECK-CUELLO","THROAT-GARGANTA","SHOULDER-HOMBRO","CHEST-PECHO","BACK-ESPALDA","WAIST-CINTURA" 1 "REVISION3" 1 "REVISION2" 1 "Producido por:": 1 "Pero en esta ocasion se trata depantallas de presentacion (por- tadas). Las condiciones son las mismas que las del concurso de cartas:" 1 "OTRA PARTIDA (S/N) ";I$ 1 "ONE HUNDRED-CIEN","FIVE HUNDRED-QUINIENTOS","SIX HUNDRED-SEISCIENTOS","ONE THOUSAND-MIL","MILLION-MILLON","I-YO","YOUR-TU","HE-EL","SHE-ELLA","IT-ELLO","WE-NOSOTROS" 1 "OLD-VIEJO","NEW-NUEVO","CALM-TRANQUILO","ROUGH-AGITADO","SMOOTH-SUAVE","STRONG-FUERTE","WEAK-DEBIL","UNTIDY-DESORDENADO","TIDY-ORDENADO","GOOD-BUENO" 1 "NORTH-NORTE","NORTHEAST-NORESTE","EAST-ESTE","SOUTHEAST-SURESTE","SOUTH-SUR","SOUTHWEST-SUROESTE","WEST-OESTE","NORTHWEST-NOROESTE","SKULL-CRANEO","BREASTBONE-ESTERNON" 1 "NINETEEN-DIECINUEVE","TWENTY-VEINTE","TWENTYONE-VEINTIUNO","THIRTY-TREINTA","FORTY-CUARENTA","FIFTY-CINCUENTA","SIXTY-SESENTA","SEVENTY-SETENTA","EIGHTY-OCHENTA","NINETY-NOVENTA" 1 "NINE-NUEVE","TEN-DIEZ","ELEVEN-ONCE","TWELVE-DOCE","THIRTEEN-TRECE","FOURTEEN-CATORCE","FIFTEEN-QUINCE","SIXTEEN-DIECISEIS","SEVENTEEN-DIECISIETE","EIGHTEEN-DIECIOCHO" 1 "NAIL-CLAVO","WASHER-ARANDELA","NUT-TUERCA","HAMMER-MARTILLO","SAW-SERRUCHO","PLIERS-ALICATES","ROOF-TEJADO","WALL-PARED","DOOR-PUERTA","WINDOW-VENTANA" 1 "MOUTH-BOCA","JAW-MANDIBULA","MOUSTACHE-BIGOTE","BEARD-BARBA","TOOTH-DIENTE","LIP-LABIO","TONGUE-LENGUA","BRAIN-CEREBRO","HEART-CORAZON","LUNG-PULMON" 1 "MOUSE-RATON","SQUIRREL-ARDILLA","RABBIT-CONEJO","RAT-RATA","TAIL-COLA","FOX-ZORRA","BAT-MURCIELAGO","WHALE-BALLENA","KANGAROO-CANGURO","BEAR-OSO" 1 "MEAT-CARNE","FRUIT-FRUTA","BREAD-PAN","BISCUITS-GALLETAS","CAKES-PASTELES","COINS-MONEDAS","STAPLER-GRAPADORA","STAPLE-GRAPA","ENVELOPE-SOBRE","FAN-VENTILADOR" 1 "Los graficos son fantasticos (de los mejores que hemos visto en un programa de aventuras), elnivel de dificultad es muy alto (lo cual te producira gran sa- tisfaccion ya que asi, a menos que seas un genio, tendras Grem-lins para varias semanas). La unica pega es que los comenta- rios que aparecen en la pantallason algo incompletos y poco cla-ros, se nota que es una traduc- cion hecha con prisas." 1 "LIVER-HIGADO","KIDNEY-RI 1 "LADDER-ESCALERA","BELL-CAMPANA","FIRE-FUEGO","SMOKE-HUMO","FLAME-LLAMA","LIGHT-LUZ","BLACK BOARD-PIZARRA","CHALK-TIZA","DUSTER-BORRADOR","DESK-ESCRITORIO" 1 "LABEL-ETIQUETA","CRANE-GRUA","TILES-TEJAS","RUNG-ESCALON","BRICKS-LADRILLOS","SHOVEL-PALA","WORKMAN-TRABAJADOR","SAND-ARENA","FILE-LIMA","CHISEL-CINCEL" 1 "KEY-LLAVE","STAIRCASE-ESCALERA","CEILING-TECHO","CARPET-ALFOMBRA","FIREPLACE-CHIMENEA","ARMCHAIR-BUTACA","PICTURE-CUADRO","FRAME-MARCO","LAMP-LAMPARA","RECORD-DISCO" 1 "HOLLOW-HUECO","LOOSE-SUELTO","TIGHT-APRETADO","OUTSIDE-FUERA","THROUGH-A TRAVES","BELOW-DEBAJO","DOWN-ABAJO","UP-ARRIBA","ROUND-ALREDEDOR","FROM-DESDE" 1 "HAWK-HALCON","OWL-BUHO","TURKEY-PAVO","SWAN-CISNE","DOVE-PALOMA","CROW-CUERVO","NEST-NIDO","APPLE-MANZANA","CHERRY-CEREZA","COCONUT-COCO" 1 "HAT-SOMBRERO","COAT-ABRIGO","LAPEL-SOLAPA","POCKET-BOLSILLO","TROUSERS-PANTALONES","SCARF-BUFANDA","GLOVE-GUANTE","WATCH-RELOJ","GLASSES-GAFAS","UMBRELLA-PARAGUAS" 1 "HARD-DURO","HIGH-ALTO","LOW-BAJO","HOT-CALIENTE","COLD-FRIO","LONG-LARGO","SHORT-CORTO","NARROW-ESTRECHO","WIDE-ANCHO","YOUNG-JOVEN" 1 "GRAPES-UVAS","LEMON-LIMON","ORANGE-NARANJA","PEACH-MELOCOTON","STRAWBERRY-FRESA","PEAR-PERA","PLUM-CIRUELA","WALNUT-NUEZ","KERNEL-SEMILLA","FIG-HIGO" 1 "GRANDDAUGHTER-NIETA","ROW-FILA","BAR-BARRA","LUMP-TERRON","BIG-GRANDE","LITTLE-PEQUE 1 "FULL-LLENO","FAST-RAPIDO","SLOW-LENTO","FAT-GRUESO","THIN-DELGADO","HAPPY-FELIZ","SAD-TRISTE","EASY-FACIL","DIFFICULT-DIFICIL","SOFT-BLANDO" 1 "FRIDAY-VIERNES","SATURDAY-SABADO","SUNDAY-DOMINGO","JANUARY-ENERO","FEBRUARY-FEBRERO","MARCH-MARZO","APRIL-ABRIL","MAY-MAYO","JUNE-JUNIO","JULY-JULIO" 1 "FLOWER-FLOR","SKY-CIELO","TREE-ARBOL","TRUNK-TRONCO","BRANCH-RAMA","LEAVES-HOJAS","HEDGE-SETO","LAWN-CESPED","FLOOR-SUELO","PEG-PERCHA" 1 "Este programa, te conducira por mas de 100 pantallas en las que te encontraras variados objetos que podras manipular, examinar y utilizar a tu antojo para lu- char contra enormes pandillas deGremlins agresivos que aparecen por todas partes." 1 "Distribuido por ERBE." 1 "DIRTY-SUCIO","SHUT-CERRADO","OPEN-ABIERTO","CROOKED-TORCIDO","STRAIGHT-DERECHO","SHALLOW-POCO PROFUNDO","DEEP-PROFUNDO","WET-MOJADO","DRY-SECO","EMPTY-VACIO" 1 "DIFICULTAD (1-3) ";A: 1 "DEPTH-PROFUNDIDAD","LENGTH-LONGITUD","CLOSED-CERRADO","A HALF-UNA MITAD","A THIRD-UN TERCIO","A QUARTER-UN CUARTO","PLUS-MAS","MINUS-MENOS","EQUALS-IGUAL","HUSBAN-MARIDO" 1 "CURTAIN-CORTINA","BLIND-PERSIANA","DOORMAT-FELPUDO","AERIAL-ANTENA","GRASS-HIERBA","LIGHTNING-RELAMPAGO","RAIN-LLUVIA","RAINDROPS-GOTAS DE LLUVIA","SNOW-NIEVE","ICICLE-CARAMBANO" 1 "CRICKET-GRILLO","BEETLE-ESCARABAJO","ANT-HORMIGA","DRAGONFLY-LIBELULA","BEE-ABEJA","WASP-AVISPA","FLY-MOSCA","BUTTERFLY-MARIPOSA","EAGLE-AGUILA","FEATHERS-PLUMAS" 1 "CONCURSO" 1 "COCK-GALLO","BOOT-MALETERO","BUMPER-PARACHOQUES","TYRE-NEUMATICO","WINDSCREEN-PARABRISAS","IGNITION-ENCENDIDO","BRAKE-FRENO","SEAT-ASIENTO","BONNET-CAPO","ENGINE-MOTOR" 1 "CHAIR-SILLA","FORK-TENEDOR","SPOON-CUCHARA","KNIFE-CUCHILLO","GLASS-VASO","CUP-TAZA","TEAPOT-TETERA","OVEN-HORNO","TRAY-BANDEJA","JUG-JARRA" 1 "CENTURY-SIGLO","ZERO-CERO","ONE-UNO","TWO-DOS","THREE-TRES","FOUR-CUATRO","FIVE-CINCO","SIX-SEIS","SEVEN-SIETE","EIGHT-OCHO" 1 "BROTHER IN LAW-CU 1 "BROOM-ESCOBA","MOP-FREGASUELOS","BRUSH-CEPILLO","DUSTER-TRAPO","IRON-PLANCHA","PLUG-ENCHUFE","SWITCH-INTERRUPTOR","BUCKET-CUBO","BED-CAMA","SHEET-SABANA" 1 "BRASSIERE-SOSTEN","PANTS-BRAGAS","TIGHTS-MEDIAS","SHAWL-CHAL","NIGHTDRESS-CAMISON","RING-ANILLO","BRACELET-PULSERA","EAR RING-PENDIENTE","NECKLACE-COLLAR","LIPSTICK-LAPIZ DE LABIOS" 1 "BLUE-AZUL","RED-ROJO","PURPLE-PURPURA","BLACK-NEGRO","WHITE-BLANCO","PINK-ROSA","MONDAY-LUNES","TUESDAY-MARTES","WEDNESDAY-MIERCOLES","THURSDAY-JUEVES" 1 "BLOUSE-BLUSA","SKIRT-FALDA","SANDAL-SANDALIA","DRESS-VESTIDO","BELT-CINTURON","PARK-PARQUE","BRIDGE-PUENTE","VAN-CAMIONETA","LORRY-CAMION","MOTORBIKE-MOTOCICLETA" 1 "BLANKET-MANTA","MATTRESS-COLCHON","STOOL-TABURETE","MIRROR-ESPEJO","COMB-PEINE","COT-CUNA","DUMMY-CHUPETE","BATH-BA 1 "BEAN-HABICHUELA","PEA-GUISANTE","CARROT-ZANAHORIA","POTATO-PATATA","LETTUCE-LECHUGA","ONION-CEBOLLA","DAISY-MARGARITA","CORN-MAIZ","COTTON-ALGODON","RICE-ARROZ" 1 "BAKER-PANADERO","SALESMAN-VENDEDOR","SAILOR-MARINERO","HORSE-CABALLO","PIG-CERDO","CAMEL-CAMELLO","HORN-CUERNO","DONKEY-ASNO","DOG-PERRO","CAT-GATO" 1 "BAD-MALO","BEAUTIFUL-BONITO","UGLY-FEO","FIRST-PRIMERO","LAST-ULTIMO","LIGHT-CLARO","DARK-OSCURO","HEAVY-PESADO","LOUD-RUIDOSO","SOLID,MACIZO" 1 "AUGUST-AGOSTO","SEPTEMBER-SEPTIEMBRE","OCTOBER-OCTUBRE","NOVEMBER-NOVIEMBRE","DECEMBER-DICIEMBRE","HOURS-HORAS","DAYS-DIAS","MONTHS-MESES","YEARS-A 1 "ASHTRAY-CENIZERO","CORK-CORCHO","CORKSCREW-SACACORCHOS","CHESS-AJEDREZ","KING-REY","QUEEN-REINA","DRAUGHTS-DAMAS","TAPE-CINTA","NEEDLE-AGUJA","PIN-ALFILER" 1 "APEX-VERTICE","SIDE-LADO","TOP-ARRIBA","BOTTOM-ABAJO","CORNER-ESQUINA","EDGE-BORDE","BACK-FONDO","FRONT-FRONTAL","WIDTH-ANCHURA","HEIGHT-ALTURA" 1 "ADVENTURE INTERNATIONAL" 1 "9";"PARA EL CASSETTE Y"; 1 "8";"PULSA PLAY": 1 "8";"FRANK N STEIN"'' 1 "5.- INSTRUCCIONES." 1 "4.- JUGAR."'' 1 "10";" GREMLINS"'' 1 "0";"PARA EL CASSETTE Y"; 1 "''" Los extintos marcianos dejaron en sus tuneles unas horribles criaturas cuyo fin "; 1 "!Por fin una aventura totalmentetraducida al castellano!.Si co- noces alguno de los estupendos juegos de aventuras como el Ho- bbit, SherlocK, Tir Na Nog, etc.y te has quedado con las ganas de entenderlos bien a causa de la dificultad del idioma, no du-des en probar con GREMLINS." 1 " en-tonces tendras que hacer un RANDOMIZE USR 32000." 1 " Y este mes seguimos con el nuevo concurso.": 1 " Es decir, todas las pantallas publicadas recibiran 1.000 pe- setas y entre todas se seleccio-nara la mejor, la cual sera pre-miada con 15.000 ptas. en pro- gramas." 1 " Ya sabeis, si quereis que vuestras cartas o pantallas seanpublicadas en Spectrumania, de- beis mandarlas en una cinta ad- juntando una nota explicativa con vuestra direccion a:" 1 " Todas las cartas publicadas recibiran 1.000 pesetas y entre todas se seleccionara la mejor, a la cual se otorgara un premio consistente en 15.000 ptas. en programas." 1 " Para ejecutar el BREAK- POINT hay que hacer un RANDOMIZEUSR la misma direccion de carga,por ejemplo LOAD"; 1 " ": 1 " ";: 1 para teclado 1 con Joystick 1 Tambien existen unas capsulas de energia de emergencia, que nos permitiran resistir uno de los letales contactos de las criaturas. " 1 Por fin el hombre ha llegado a Marte, pero debajo del desierto aparecen unos misteriosos tune- les."''" Un curioso astronauta se aden- tra en uno de ellos, y descubre que en su interior se encuentra un preciado tesoro, gracias a unplano que le indica en todo mo- mento su posicion "; 1 Pero los dos objetos poseen un sistema de seguridad que los hace desaparecer si en el tunel quedan menos de tres defensores. " 1 NUEVO RECORD 1 FUEGO PARA JUGAR 1 Egea y Soler" 1 DDHDHHAAHHAHHHAHHAHHHHDH 1 Contab by A. Pe-rez Beumala 1 1985 Carlos Lacarcel" 1 1985 CARLOS LACARCEL 1 1983. J.M.G.B." 1 0 PARA MENU 1 PALABRAS 1 -------- 1 PROPULSION " 1 Fila 1 FUEGO " 1 AAAA 1 BY C.P.CULLEN 1 " 1 1 1